Dark Magician: Rush! Deck Breakdown
Main Deck

x3 in 75%

x3 in 75%


DARK
7Dark Eradicator Sorcerer
ATK:
2500
DEF:
2100
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This turn, this card's name becomes "Dark Magician". Then, you can shuffle 10 Spell Cards from your Graveyard into the Deck. If you do, you can also destroy 1 face-up Level 8 or lower monster on your opponent's field.

x1 in 100%

x1 in 100%


DARK
7Dark Magician
ATK:
2500
DEF:
2100
The ultimate wizard in terms of attack and defense.

x3 in 100%

x3 in 100%


DARK
6Dark Magician Girl
ATK:
2000
DEF:
1700
[REQUIREMENT] None [CONTINUOUS EFFECT] This card gains ATK equal to [the number of "Dark Magician" in both players' Graveyards] x 500.

x2 in 75%

x2 in 75%


Spell
NormalCurse of the Rising Light
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.

x3 in 75%

x3 in 75%


Spell
NormalDark Resonance Burst
[REQUIREMENT] None [EFFECT] Make 1 face-up Level 6 or higher DARK Attribute Spellcaster Type monster on your field gain 1000 ATK until the end of this turn. If you have a face-up "Dark Magician" or "Dark Magician Girl" on your field, that monster also gains 1000 ATK until the end of this turn.

x3 in 50%

x3 in 50%


Trap
NormalStar Protector's Protection
[REQUIREMENT] When your opponent draws a card during their turn, or when your opponent Normal or Special Summons a monster during their turn, send 1 monster from your field to the Graveyard. [EFFECT] This turn, your opponent can only declare an attack once. Also, you can take control of 1 face-up Level 9 or higher Magical Knight Type Fusion Monster with 3000 original ATK on your opponent's field.
Popular Skills
Illusion of Execution: 100%
Illusion of Execution
Main: 33









DARK
7Dark Eradicator Sorcerer
ATK:
2500
DEF:
2100
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This turn, this card's name becomes "Dark Magician". Then, you can shuffle 10 Spell Cards from your Graveyard into the Deck. If you do, you can also destroy 1 face-up Level 8 or lower monster on your opponent's field.









DARK
7Dark Eradicator Sorcerer
ATK:
2500
DEF:
2100
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This turn, this card's name becomes "Dark Magician". Then, you can shuffle 10 Spell Cards from your Graveyard into the Deck. If you do, you can also destroy 1 face-up Level 8 or lower monster on your opponent's field.









DARK
4Lily Slayer
ATK:
1300
DEF:
0
[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Send the top card of your Deck to the Graveyard. Then, if a Spellcaster Type monster was sent to the Graveyard by this effect, this face-up card can also be treated as 2 Tributes for the Tribute Summon of a DARK Attribute Spellcaster Type monster in Attack Position this turn.









Spell
NormalCurse of the Rising Light
[REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.









Spell
NormalDark Resonance Burst
[REQUIREMENT] None [EFFECT] Make 1 face-up Level 6 or higher DARK Attribute Spellcaster Type monster on your field gain 1000 ATK until the end of this turn. If you have a face-up "Dark Magician" or "Dark Magician Girl" on your field, that monster also gains 1000 ATK until the end of this turn.









Trap
NormalExcutie Riding!
[REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.









Trap
NormalExecutie Riding!
[REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.









Trap
NormalShiny Shady
[REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.








